Code a Game

Melbourne Grammar School

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This Project Outline is designed to develop student skills in designing and creating their own game using Scratch. Scratch is an introductory programming language that provides a great stepping stone into the more complex side of computer programming. Scratch is a visual language, this means users create programs by ‘dragging and dropping’ elements graphically rather than needing to create them textually. This is why it is a great way to introduce coding to kids. The visual‘blocks’ allow kids to create their own games, interactive stories and innovate projects.Once confidence and understanding develops, the skills and concepts learnt while programming in Scratch can easily be applied to other languages such as Python and Javascript.

Project details
Name: Code a Game
Status: Unconnected
Type: Extracurricular
Age range: 7 to 12 years
Equipment: Laptops
Level of student experience: Beginner
Time frame: Weekly
Number of students: 25
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School details

Map of school location
School name: Melbourne Grammar School
School type: Secondary
Location: Yarra Street South Yarra VIC 3141 Australia

Project unconnected

Educator

jennifer pratten

Educator at Melbourne Grammar School